![]() ![]() We have invested a lot of time and energy in this big update for The Guild 3 and we hope that you’ll enjoy it! In the upcoming versions we will focus on balancing and bug fixing the changes introduced with EA 0.9.12. But we didn't want to keep you waiting any longer. Please note: We are aware that because of the huge amount of new features, EA 0.9.12 is not perfectly balanced and that it comes along with some new bugs. In addition to the innovations listed in these patch notes, you will find some more surprises in the game - so you can be curious :-) ![]() Another big innovation is that from now on a clear distinction is being made between village and town: only the smaller businesses (crude craftsman hut, butcher, etc.) can be built in the village and only the higher leveled businesses (blacksmith, inn, etc.) can be placed on city grounds. In addition to new professions, new actions, new items, new animations, new dialogues and the implementation of religion, we have further optimized the AI dynasties, we have reworked the tutorial and we made first improvements on the guilds. Here it finally is, the long awaited patch EA 0.9.12 with many new features and bug fixes. ![]()
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